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TOKYO GAME SHOW(TGS) 2010, which marked 20th anniversary of the event, had a record-breaking number of visitors, exceeding 200,000. In spite of the severe recession, TGS enthusiasts gathered from not only Asia, but all over the world. The massive media coverage of the event and the latest gaming informaiton is provided by 694 domestic and foreign press,who come from all over the globe .
As the first trial of TGS, "Asia Game Business Summit" was held, eight of the top management of leading game companies gathered from China, Japan, Korea, and Taiwan and discussed the trend of the game industry and their future. Also, "CosPlay@TGS 2010" and "TOGEKI in TGS" events have expanded the new dimensions of TGS and have created a whole new load of additional fans.
As the first trial of TGS, "Asia Game Business Summit" was held, eight of the top management of leading game companies gathered from China, Japan, Korea, and Taiwan and discussed the trend of the game industry and their future. Also, "CosPlay@TGS 2010" and "TOGEKI in TGS" events have expanded the new dimensions of TGS and have created a whole new load of additional fans.
TGS 2011 is planning to introduce 3 new areas, "Mobile & Social Game Area", "Gaming PC & Network Game Area", and "Gaming Device Area" and will increase business opportunities for exhibitors.
A TGS community was formed on Twitter from last year. The voices of its visitors are hinting to raise the satisfaction of TGS visitors. In addition, TGS media partner system has delivered invaluable information from the TGS venue to subscribers and end-users around the world. TGS 2011 is an excellent opportunity to promote your products and services and guarantees business growth in Asia.
A TGS community was formed on Twitter from last year. The voices of its visitors are hinting to raise the satisfaction of TGS visitors. In addition, TGS media partner system has delivered invaluable information from the TGS venue to subscribers and end-users around the world. TGS 2011 is an excellent opportunity to promote your products and services and guarantees business growth in Asia.
Name: | TOKYO GAME SHOW 2011 |
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Period: | Business Day
September 15(Thursday) - September 16 (Friday) From 10:00 a.m. to 5 p.m. [Admission is limited to the press,industrial related personnel.] Open to the Public September 17(Saturday) - September 18 (Sunday) From 10:00 a.m. to 5 p.m. |
Venue: | Makuhari Messe (Mihama-ku, Chiba, Japan) |
Organized by: | Computer Entertainment Supplier's Association (CESA) |
Co-Organized by: | Nikkei Business Publications, Inc. (Nikkei BP) |
Supporter: | Ministry of Economy, Trade and Industry (METI) |
Expected # of Visitors: | 190,000 |
Expected # of Booths: | 1,550 Booths |
Admission Fees: | General Visitor: 1,200 JPY (including tax) / Child (under 12years): Free |
Number of Exhibitors/Visitors(2002-2010)
Number of Media During the Show Period, and Number of Reporters
Category | Number of | ||
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Media | Reporters | ||
1 | Web News/Web Magazine | 278 | 842 |
2 | Newspapers | 74 | 127 |
3 | News Agency | 16 | 35 |
4 | TV(Satellite TV/CATV) | 26 | 69 |
5 | TV(Terrestrial) | 84 | 302 |
6 | Editor/Freelance Writer/Others | 151 | 267 |
7 | Radio | 20 | 28 |
8 | Magazine | 328 | 1,070 |
9 | Overseas Media | 690 | 1,306 |
Total | 1,667 | 4,046 |
Breakdown of Overseas Media
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