TGS Forum(Keynote speech etc.)

TGS Forum Application Procedure – Keynote, Global Game Business Summit, Expert Sessions


Complete Business Day advance registration by the advance registration ticket on the TGS website.

*You have to register to the membership of EventRegist.


Register to each session of TGS Forum of your choice on the TGS website.


Come straight to the TGS Forum venue with your Business Day Pass hanging around your neck.

*If you bring the printout of your ticket that is attached to the email confirming completion of your advance registration, you will be granted the priority entry.

Application deadline for All sessions is September 11th.

※When a number of applications come to the limit, application will be closed before September 11th.。

※Schedule, content, speakers are subject to change without prior notice.

September 12th (Thu)

Keynote Speech

Interpretation Available

Location: Makuhari Messe Hall 1 Event Stage


5G Impact~Will 5G be a “Game Changer”?

“5G” - we are awaiting a launch of the service in Japan towards 2020. Special focus is now placed on “game” as one of the services where this new infrastructure can demonstrate its full capacity. In coming 5G era, how will gaming platforms change and what kind of new experiences can games deliver to users? Will we see new crustal movements then to form new economic zone and create new champions? With 5G era fast approaching, key persons from companies operating related business get together to value the trend.

September 13th (Fri)

Expert Sessions

Interpretation Available

Location: Makuhari Messe International Conference Hall 2/3F


Your Gateway to MENA - Gaming and Media

In the Middle East and North Africa (MENA) region, more than 50 per cent of the region’s population is aged from 18 years-old to 35 years-old with over 12 per cent growth in the gaming industry. With Dubai being a city connected to the world, our business park Dubai Media City acts as a hub for the media and entertainment sectors offering world-class infrastructure and facilities with endless growth opportunities.


Majed Al Suwaidi
Dubai Media City
Managing Director

Interpretation Available

Location: Makuhari Messe International Conference Hall 2/3F


“First Step toward Entry into eSports ~ BenQ, RIZeST, Susanoo: Unveil Three players’ Efforts All at Once”

Popularity of eSports has been growing. We will learn the first step toward entry into the business from the efforts by pioneers: BenQ, RIZeST, Susanoo. BenQ explains the present and the future of Japanese eSports industry from a perspective of BenQ Asia Pacific. RIZeST, as a pioneer staying in the frontline of the industry, introduces a way to monetize eSports business. Susanoo reveals its strategy and eight tactics, as the reason why they open their cutting-edge eSports facility in Kyoto for free.

[Sponsor: BenQ Japan]


Gavin Wu
BenQ Asia Pacific
Business Line Manager of BenQ Asia Pacific

Akihito Furusawa

Takahiro Nakano

Interpretation Available

Location: Makuhari Messe International Conference Hall 2/3F


“VTuber, Virtual Influencer, Digital Human : Their Forefront and Development into the Game Industry”

Increasing the popularity from last year, the number of VTubers in Japan is already over 8,000 (as of May 2019). In overseas, there are their talked-about movements to communicate own activities via SNS like real people as “virtual influencer” and “digital human”. Mr.Sunny Dhillon, a start-up investor who is now watching those movements will discuss the forefront and technology of visual influencers in the world and search with Mr.Eiji Araki how visual influencers including VTubers take part in the gaming business.


Sunny Dhillon
Signia Venture Partners, General Partner
Eiji Araki
GREE, Senior Vice President
Wright Flyer Live Entertainment, CEO

※Schedule, content, speakers are subject to change without prior notice.

※Students, individuals not working in or for the game industry, and persons under the age of 18 will be denied entry on Business Day even if registering by a registration ticket. Please note in advance that no refund will be made even for those denied entry.

※Only those who have registered in advance and have completed full screening and payments, as well as individuals who have a Business Day Registration Ticket will be admitted to the venue on Business Days.

※Advance registration for Business Day is required to attend Keynote, Global Game Business Summit and Expert Sessions

※Business Day Pass check will take place at the reception of All Sessions.