SENSE OF WONDER NIGHT 2013
How to apply
Monday, July 8 ＜at local time＞ 2013
Download the Entry Sheet and send By e-mail firstname.lastname@example.org
Open to all individuals regardless of nationality, age, or occupation (students, game producers, etc.) and to all corporate bodies
Entries selected by the Screening Committe and deemed presentable at the TOKYO GAME SHOW 2013 (up to 10 entries) will be regarded as the final SOWN 2013 presentation games. The selected applicants will be directly contacted by the Management Office by mid-August 2013.
Sense of Wonder Night 2013 Secretariat : email@example.com
Please Download the Entry Sheet and send to us. (e-mail : firstname.lastname@example.org)
Application Deadline：July 8（Mon）
1. Name(for teams, both the team name and the name of the person representing the team; for corporate bodies, the name of the company and department)
2. Contact information, including e-mail address, telephone number, and district of residence (country name for those applying from outside Japan)
3. Name of the game
4. Three screen shots of the game
5. Current degree of completion (%) and estimated degree of completion (%) at the time of presentation at TOKYO GAME SHOW 2013
6. Game details: -Unique elements that create a new game experience (within 30 words in English) -Outline of the game (within 400 words in English)
7. URL on game information:
-moving images of the game(YouTube). ＜recommend＞
-Where the game can be downloaded(private sites accepted) or website where information related to the game is available
-For entries to the Smartphone Category, if the title is already being sold by means of downloading, please provide a free download code usable for 8 times.
8. Presentation tools: -List of devices and equipment you will be bringing to make the presentation. (SOWN 2013 Management Office will only prepare a standard PC for game demos.)
Games "Sense of Wonder Night" is Intended For
Games of any genre, platform, language, degree of completion, already released or non-released, which meet one or more of the following criteria:
A game that realizes a totally new, never-seen-before gaming experience
A game that employs technologies that have not previously been used successfully, such as natural language processing, physics engines, image recognition or gesture control, to present a new kind of experience.
A game that challenges the common sense of ordinary games
A game that pursues new ways of gaming expressions, a game which changes the player's vision of the world after playing and experiencing it.
A game with emergent features
A game that brings user's activities into the game by including features such as AI interactions, different tools and social elements.
A game that makes people want to play it immediately
A game that makes everyone think that they want to enjoy the new experience for themselves and feel that they want to treasure it.
An amazing game
Any kind of new, eye-grabbing and impressive game!!
Games to which the following conditions apply will NOT meet the selection criteria:
A game in which only the elements comprising the game are the key factor
A game in which the newness and highlight are focused on the elements comprising the game (such as the background setting, situation, character design, graphics, story, audio, etc.) instead of the game itself.
A game of a new genre created by combining or rehashing existing genres
However, a game providing a truly new game experience may be considered for acceptance.
A game that is new only in targeting a specific user group
A game will not be deemed as being new and innovative just because it is focused on a specific user group (such as female users or the elderly). However, a game providing a truly new game experience may be considered for acceptance.
A game created for the purpose of demonstrating a technological innovation, experimental business model, or distribution mechanism
A game of this kind will not be completely rejected from the screening process but they must demonstrate that it is capable of directly and tangibly providing a new game experience.