General Exhibition Area on digital gaming entertainment. The area introduces digital entertainment-related products/services.
Focusing on games for smart devices (smartphones, such as iPhone, Android and various tablets) and social games for PCs or mobiles.
The area covers gaming devices such as headphones, gaming controllers, gaming furnitures, and other gaming devices associated with home-use gaming consoles and portable gaming devices.
The area is for the vocational game schools introducing their projects. The area is the must-see for future creators.
A dedicated area for female game players. You can find Romance Simulation games. Related goods will be available here too.
This area showcases totally original indie games of all platforms. New ideas and movements will be born from here!
The area is an exclusive corner for merchandising of the game-related goods. On Hall 9-10.
B toB related exhibition area to showcases a variety of solutions for the game business.
This is the area targeting on the emerging Asian companies. The concept is to introduce local "new stellar companies," such as promising game venture companies and tool development companies, to Japanese game industry and the rest of the world.
Area for the game software and related products shared and enjoyed by all the family members. Entertainment stage events and goods sales will be exciting! On Hall 1.
※Admissions for Family Area are allowed only for primary school age or younger and their parents.
Exclusive entrance is available.
The pavilion for solutions of the cloud / data center to support infrastructure environment of a social game and the network game. The pavilion will be located in Business Solution Area.
Space for business meetings that allows visitors to have serious business talks in a low-key setting during Business Day. Complementary interpretation will be offered with free of charge upon availavility basis.