A new Tokyo Game Show 2008 project .
Call for participation in the SENSE OF WONDER NIGHT 2008 event
“Tonight, games that offer a brand new experience will be born!”
Now inviting the general public to submit games that are packed with completely new ideas
Developers whose games pass screening will give game presentations in front of game-related people
from both Japan and overseas
July 7, 2008
Computer Entertainment Supplier’s Association
Nikkei Business Publications, Inc.
The Tokyo Game Show 2008 [Show period: Thursday, October 9 to Sunday, October 12, 2008; Location: Makuhari Messe (Mihama-ku, Chiba City)], an event organized by the Computer Entertainment Supplier’s Association (CESA, Chairman: Yoichi Wada; Location: Nishi-Shimbashi, Minato-ku, Tokyo) in cooperation with Nikkei Business Publications, Inc. (President: Yasuo Hirata, Location: Shirokane, Minato-ku, Tokyo), will hold a new contest called SENSE OF WONDER NIGHT 2008 (“SOWN 2008”), in cooperation with the International Game Developers Association, Japan Chapter (IGDA Japan, Representative: Kiyoshi Shin). SOWN 2008 will invite games with unique ideas and offer an opportunity for presentation to the games selected through screening.
SOWN 2008, a new project to be held for the first time this year at the Tokyo Game Show, is a contest to discover people seeking for new and broader possibilities of games and let them introduce the games that they create widely to the general public. The qualification requirements are mainly as follows.
1,Games with a game design and/or idea that is experimental and creative, and that cannot be described as conventional or traditional.
2,Games that can give people a “sense of wonder” – a feeling that something will change in their world - and make them gasp at the moment they lay eyes on the games or hear the game concepts.
3,Games that are novel only in the setting or characters or games consisting merely of a combination of existing genres are not eligible for this contest.
The SOWN 2008 office began accepting entries on June 23. The deadline for entries is August 31 (Sunday). The contest is open to everyone, regardless of professional or amateur status, nationality, and whether the entry is submitted by an individual or a corporate body. All the entries received will be judged impartially, whether it is a commercial work or a doujin (fan-made) game.
Developers of the games that have passed the screening will each have an opportunity to make a presentation of his or her game in front of the game industry-related people from both Japan and overseas at the International Party held on the second day of the Tokyo Game Show. The party will not only give the developers an opportunity to introduce their games to a wider range of people but also serve as an occasion for matching.
Please refer to the attachment and to the SOWN 2008 official website for further details.
Event Outline
Event name | SENSE OF WONDER NIGHT 2008 |
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Organizers | Computer Entertainment Supplier’s Association (CESA)/ Nikkei Business Publications, Inc. |
In cooperation with | International Game Developers Association, Japan Chapter (IGDA Japan) |
Supported by | Related corporations (planned) |
Objectives |
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Contest entry period | June 23 (Monday) to August 31 (Sunday), 2008 Both dates are Japan time |
How to enter | Submit your entry through the SOWN 2008 official website |
Entry qualifications | The contest is open to anyone, regardless of nationality, age or occupation (students and game creators can enter, too) |
Selection | Up to ten game ideas will be selected by the screening committee for presentation Screening committee members: Keita Takahashi (NAMCO BANDAI Games Inc.) Kenji Sugiuchi (Enterbrain, Inc.) Takashi Katayama (VerX, Inc.) Kiyoshi Shin (IGDA Japan) As of June 23; listed in no particular order |
Announcement of results | September 16, 2008 (Tuesday) (planned) Contestants passing the screening will be notified directly. |
Selection benefits | 1,Complimentary Tokyo Game Show 2008 Business Day ticket and TGS Forum ticket
The transportation costs to and from the Tokyo Game Show venue, accommodation costs and so forth are to be borne by the contestant. 2,Presentation of the game to game industry-related people from both Japan and overseas・Length of presentation: 15 minutes ・Consecutive interpretation into Japanese and English ・Video clips of each presentation will be uploaded to the official website |
Entry enquiries | |
Contest entry particulars required |
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Target games | Any genre, platform, language, degree of completion and game announcement/release status (already announced/not yet announced, pre-release/already released) However, the following conditions apply.
The above criteria are somewhat vague and not complete and show only rough guidelines. We are looking forward to receiving entries of games that go beyond the scope of these criteria. |