TOP For Exhibitor Areas/Booth Rates
This is the exhibition area for digital entertainment products and services.
This is the special area for sales of game-related goods such as music CDs, DVDs, books,
and magazines
Professional schools, universities, distance learning services will gather here for future
creators.
This area exhibits PC games, PCs and peripherals, etc. in close proximity to the site of the
international e-sports competition focusing on computer games, "Cyber Games Asia."
This exhibition area focuses on games for smart devices (such as iPhones, Androids,
Windows Phones, and various tablets) and social games for portable devices.
This is the exhibition area for game devices for home-use game consoles, portable game
consoles and PC games including controllers, keyboards, mouses, and headphones.
This specialized area exhibits romance simulation games that target young female users.
This is the exhibition area for indie game developers and original games on every platform.
This type gives game developers the opportunity to exhibit games at no exhibition fee with the objective of creating new movements in the computer entertainment industry.
Application Method: Please apply via the entry form.
(Please prepare a compressed file containing 3 screen shots of the game within 10 MB. in advance.)
Application Deadline: May 29th, 2015
This area exhibits cosplay-related products. Cosplay products may be displayed and sold to
cosplayers and cosplay fans. In addition to booths, background panels for cosplay shooting
are available for rental.
Game-related B to B companies are featured in this area. Various products and services
such as development tools, middleware, support services for online games, license
businesses and human resources are showcased. Through the TGS Forum Sponsorship
Session (option), synergistic effects can be expected.
An exhibition style can be selected from two options: a regular small stall for two days or for four days or a turnkey booth that can be set up only for two days during Business Day. With the use of TGS Forum Sponsorship Session (option), synergy effect can be expected.
This pavilion is set up inside the Business Solution Area to showcase cloud computing / DB services that support the social game and network game infrastructure.
This is the exhibition area targeting emerging Asian companies. The concept is to introduce local
"new stellar companies, " such as promising game venture companies and tool development companies,
to game industry in Japan and the rest of the world.
This is the meeting space that allows for meaningful meeting in a low-key setting during Business Day.
In addition to traditional single-room-type booth and 2-room-type, a basic table with lower fees is now
available.
※Free interpretation service available in English, Chinese and Korean.
出展社募集中 [申込締切]5月29日(金)[出展社説明会]7月1日(水) 出展のご案内のダウンロードはこちらから(PDF)