Award Winners of 2015
What's your background in making games?
I have no background in making games. 'Plug & Play' is based on my identical titled animated short film and was turned into a game in collaboration with game designer Mario von Rickenbach.
How much time did you spend working on the game?
Approximately two years. One year full time.
How did you come up with the concept?
That is a mystery.
What development tools did you use?
Unity, TextEdit and Photoshop.
What were the significant changes between the presented games and games you developed before?
Plug & Play is based on an animated short film, which made it at the same time easier and harder to develop the game. It was easier because we already had a working visual system and world, but it was hard to make this content work well in an interactive form. We both never did this kind of collaboration before, so we had to figure out how to work together as game maker and film maker.
Any changes and feedback after SOWN 2015 presentation.
We would loved to release a Japanese version of Plug & Play!
Your plan of future game development. (Your site dedicated to game development could be introduced)
We are working on something new we can't talk about yet. Follow us on twitter or subscribe our newsletter to hear about it first:
http://playables.net
Message to future SOWN applicants.
SOWN is a excellent platform to showcase unusual computer games to a Japanese audience. We enjoyed our time there!