I have no background in making games. 'Plug & Play' is based on my identical titled animated short film and was turned into a game in collaboration with game designer Mario von Rickenbach.
2: How much time did you spend working on the game?
Approximately two years. One year full time.
3: How did you come up with the concept?
That is a mystery.
4: What development tools did you use?
Unity, TextEdit and Photoshop.
5: What were the significant changes between the presented games and games you developed before?
Plug & Play is based on an animated short film, which made it at the same time easier and harder to develop the game. It was easier because we already had a working visual system and world, but it was hard to make this content work well in an interactive form. We both never did this kind of collaboration before, so we had to figure out how to work together as game maker and film maker.