TokyoGameShow2021

TGS Forum

TGS Forum

TGS2020 ONLINE provides an online business seminar (on-demand webinar) where you can watch exhibitor's sponsored seminar videos on TGS Business Matching System.
Every participants can watch by selecting the seminar from the tab at the bottom of the TOP screen at TGS Business Matching System.The archive viewing deadline is October 10th.

There are two types of TGS forums: "Sponsored Seminars" provided by exhibitors and "Organizer Seminars" provided by the organizers. If you want to watch the "Sponsored Seminar", please be sure to check the "Guide for watching the TGS Forum Sponsored Seminar" below.

Information for Watching TGS FORUM Sponsored Seminar

Nikkei BP collects and views personal information (first name, last name, email address, work name, work address, work phone number, work department/affiliation company, work position) registered in TGS Business Matching System. The seminar will be provided to the sponsor companies of the seminar (webinar), and after the provision of the third party, the sponsor company will be responsible for managing the seminar.
Those who have viewed the seminar may be requested various information (meetings, products/services, exhibitions/seminar events, etc.) and surveys directly from the supporting companies.
The viewing is only available if the participants agree to the provision of registration information. The name of the sponsoring company is shown in the seminar title.

  • [Organizer Seminar 1]New chapter of Metaverse
    - A new society created by games and creators - (Japanese Only)

    Metaverse, where major companies have announced their entry into the market one after another, and the world is booming. The game space is the forerunner of the virtual world that is the stage of the Metaverse. A new society is beginning to emerge from games that incorporate SNS elements and have ability to create user-generated content. What kind of technological elements will be needed for the development of the Metaverse in the future? Looking ahead with the managers and creators about this torrent.

    • Takuma TK Iwasa

      Takuma TK Iwasa

      Shiftall

      CEO

    • Akihiro Ito

      Akihiro Ito

      pixiv

      VRoid project Marketing/PR Manager

    • ikameshi

      ikameshi

    • Shouta Azuma

      Nikkei Business Publications

      Nikkei xTECH

  • [Organizer Seminar 2]Methods for discovery, development and marketing to make indie games a success
    (Japanese Only)

    With indie games recently becoming a hit in the world and Japan, many publishers are interested in how to discover, develop and market these products. Inviting the person in charge of "Sakuna: Of Rice and Ruin" which achieved a total of one million shipping globally and the person from Kodansha Ltd. that focuses on development of indie game creators in future, methods to make indie games a success will be explored, based on their actual experiences.

    • Kenji Hosoi

      Kenji Hosoi

      Marvelous USA

      Executive Vice-President

    • Yuki  Katayama

      Yuki Katayama

      KODANSHA

      The fourth division Creators’ Lab. Chief of Game Creator’s Lab

    • Jumpei Furuhata

      Nikkei Business Publications

      Nikkei xTREND(cross TREND),Senior Staff Writer

  • [Organizer Seminar 3]The potential of e-Sports of working adults to connect companies
    (Japanses Only)

    More and more companies are now involved in e-Sports in varied forms, such as establishing e-Sports team in a company and supporting professional players and play-by-play announcers. In this session, having panelists from the companies that actually work on e-Sports, discussions will be conducted on the effects of e-Sports on companies from the perspectives of interaction between employees, welfare programs, securing human resources, work-life balance, and so on. It will explore the potential of e-Sports of working adults that could be a unique movement only in Japanese e-Sports.

    • Junichi Kagesawa

      Junichi Kagesawa

      NTTe-Sports

      Senior Executive Vice President

    • Naohiro Nishitaya

      Naohiro Nishitaya

      I-O DATA DEVICE

      Sub Director of Sales Promotion Dept. Business Headquarters

    • Junichi Tanabe

      Junichi Tanabe

      Professional Gamer

    • Aya Hirano

      Nikkei Business Publications

      Deputy editor of Nikkei xTREND

  • [Organizer Seminar 4]Gaming business's future to be transformed by VR
    (Japanese Only)

    VR (virtual reality) technology has advanced both in hardware and software to spread as a new entertainment. What VR games will come into the spotlight in future? What drives the market to greatly flourish? There will be a heated discussion by Mr.Naoto Kato of Cluster, Inc. that expands "playing" VR space, Mr.Hironao Kunimitsu who is a founder of gumi Inc. and just appointed as CEO of Thirdverse Co., Ltd., a VR game developer, and Mr.Kento Kishigami, CEO of MyDearest Inc. that created VR hit products such as Tokyo Chronos.

    • Naoto Kato

      Naoto Kato

      Cluster

      Founder/CEO

    • Hiro Kunimitsu

      Hiro Kunimitsu

      Thirdverse

      CEO / Founder

    • Kento Kishigami

      Kento Kishigami

      MyDearest

      CEO

    • Hideki Matsumoto

      Nikkei Business Publications

      Nikkei xTrend deputy editor-in-chief

  • Nikkei BP collects and views personal information (first name, last name, email address, work name, work address, work phone number, work department/affiliation company, work position) registered in TGS Business Matching System. The seminar will be provided to the sponsor companies of the seminar (webinar), and after the provision of the third party, the sponsor company will be responsible for managing the seminar.
    Those who have viewed the seminar may be requested various information (meetings, products/services, exhibitions/seminar events, etc.) and surveys directly from the supporting companies.
    The viewing is only available if the participants agree to the provision of registration information. The name of the sponsoring company is shown in the seminar title.

  • [Sponsored Seminar 1] YMTC and its gaming SSD product PC005 Active with Xtacking® 3D NAND technology
    (Sponsored by Yangtze Memory Technologies)

    The 30mins video will introduce you about the details of Yangtze Memory Technologies, Co., Ltd. and its high-performance gaming SSD PC005 Active with Xtacking® 3D NAND technology. Hope creators, e-sports gamers as well as the general users enjoy our movie session.

    • Takahiro Shimizu

      Takahiro Shimizu

      SHIMI-LAB

      CEO/Professional Over Clocker

      Mr. Shimizu has participated in the world over clock competitions as the Japan representative player for 7 times, which are the global tournaments to compete the speed of PC. He founded his own company, “SHIMI-LAB CO.,LTD.“ in 2020, utilizing his professional skills from competitions, know-how and the experiences of writing the contributed articles to the media and the guests of various events. At TGS 2021, Mr. Shimizu collaborated with YMTC, the Chinese leading-edge memory maker, and created the review and video contents to promote its attractive gaming SSD.

  • [Sponsored Seminar 2]How to Go Big & Go Local with Instagram
    (Sponsored by Facebook)

    Topic1. How Facebook has contributed to gaming industry
    Topic2. Value of Instagram in Japanese market
    Topic3. The best practice of ad creatives for gaming

    • Masahiro Ajisawa

      Masahiro Ajisawa

      Facebook Japan

      Managing Director

    • Ayako Uemura

      Ayako Uemura

      Facebook Singapore

      Client Solutions Manager

    • Ryosuke Nishio

      Ryosuke Nishio

      Cygames

      PR Manager

    • Hatsume

      Hatsume

      Game Streamer

    • Hajime Okazawa

      Hajime Okazawa

      Facebook Singapore

      Client Partner Manager

  • [Sponsored Seminar 3]Women in Gaming
    (Sponsored by Facebook)

    The "Women in Gaming with Facebook" event will be a program that will include a keynote presentation and a panel discussion on how the gaming industry can integrate diversity and inclusion into all aspects of gaming, specifically on increasing women representation in the industry.

    • Maya Okui

      Maya Okui

      LINE

      Executive Officer and General Manager, Game Business Division

    • Yuko Nemoto

      Yuko Nemoto

      mixi

      Corporate OfficerChief General ManagerMonster Strike Business Operations

    • Sandhya Devanathan

      Sandhya Devanathan

      Facebook Singapore

      Director of Gaming, APAC

    • Saya Muraki

      Saya Muraki

      Facebook Singapore

      Client Solutions Manager, Global Gaming

    • Minori Toyoi

      Minori Toyoi

      Facebook Japan

      Client Partner, eCommerce / Women@ Facebook Japan Co-lead

    • Sha Tao

      Sha Tao

      Facebook Japan

      Client solutions partner, Tech&Telco Industry / Women@ Facebook Japan Co-lead

    • Kumi Tominaga

      Kumi Tominaga

      Facebook Japan

      Head of Creative Shop / D&I Council Lead

  • [Sponsored Seminar 4] Bringing JP Games to the World! FB Gaming strategies for business success.
    (Sponsored by Facebook)

    Recently, Japan gaming market has been increasing moderately but Japanese gaming companies are facing further competition in Japan market. On the other hand, global gaming market grew faster with higher growth rate. In this session, we will talk about how to leverage Facebook platform to make your game successful, given the current global market.

    • Yosuke Arai

      Yosuke Arai

      Facebook Singapore

      Client Partner Manager, Global Gaming

    • Shigeo Tadakuma

      Shigeo Tadakuma

      Facebook Singapore

      Regional Manager, Japan, Facebook Audience Network

    • Tetsuro Suzuki

      Tetsuro Suzuki

      AppsFlyer Japan

      Director of Sales

  • [Sponsored Seminar 5]Think Gaming, Think Pangle: Monetize with TikTok For Business Demand and Grow Users with High IAP Impact.
    (Sponsored by Pangle)

    Pangle is the go-to-place for monetizing apps, attracting users, and pushing boundaries of creativity. Established as the leading mobile advertising platform in Asia, Pangle enables global app developers to maximize earnings through exclusive TikTok For Business demand, and advertisers to reach out to a massive audience. In this informative and inspiring seminar, Pangle’s experts Yuki Inoue and Ryoma Ono will discuss following topics:
    1,About Pangle
    2,Game performance index
    3,deep dive to Pangle puzzle game
    4,Introduce Pangle monetize case study
    5,Pangle user acquisition.

    • Yuki Inoue

      Yuki Inoue

      Bytedance

      Pangle business development manager

    • Ryoma Ono

      Ryoma Ono

      Bytedance

      Monetization Product-TikTok Monetization Product-Product Strategy and Operation-APAC